Despite the expectations, 1944 did not win for https://leristrutturazioni.it/art/unveiling-betrebels-casino-a-trusted-platform-for-online-gamblers.html the countries of the anti-Hitler coalition. Romania, Bulgaria, Finland, allied troops won a number of major victories in France, but the Nazis still controlled vast territories, both on the eastern and western fronts. In view of the current situation, the Soviet leadership decides to conduct a large -scale operation in order to free the territories occupied by the Germans and establish a direct bridgehead on Berlin. On June 23, 1944, the Red Army transferred to a major offensive in Belarus. So it began "Operation "Bagration"".
The Second World War – the topic in the industry of electronic entertainment is at a hasty and already bored with everyone. How many times have we landed on the beaches of the long -suffering Normandy, how many times they hoisted the bloody banner over Berlin, how many times our tanks are in the sands of North Africa. Strategies, shooters, role -playing games, even quests – games of any genres and directions left their mark on the history of this grandiose conflict.
Studio from Minsk called Wargaming.Net, known for the strategies of the Massive Assault and "Inhabited island: afterword", This alignment of realities does not bother. Their new project, called "Operation "Bagration"", As you have already guessed, it is dedicated to the military campaign of the same name.
Game process "Bagration" is a mixture of global and tactical strategies. We are managing a rather impressive army containing not only infantry, but also tanks with artillery. Belarusian wizards decided to make life easier for the consumer as much as possible – no need to monitor a single unit – both fighters and mechanized devices are united here into platoons. To simplify the interface, the characteristics of the subject units were removed from the screen – for TTX you will have to climb into the built -in encyclopedia. You will not even find the usual strips of life here – three levels of states will be replaced: green, orange and red. When "Corrida color" go out, the soldier goes to another world, and the technique becomes the property of the point on the reception of scrap metal.
There are no fees of resources or barracks with soldiers and at all, instead, in the manner Z or Ground Control, are key points that allow causing reinforcements, aviation or artillery bombing. At the same time, the authors promise to preserve the tactical depth necessary for an interesting game. To defeat the enemy, you need to use various methods: flanking, environment, strategic defense, wedges and other techniques from the assortment of Zhukov.
The special pride of developers is the artificial intelligence of the subject units. The units will not be confused in the bushes, slow down after the command received or go bypass instead of a straight road. Ideally, the player only needs to give the order – the tanks themselves will choose the correct location for the attack, and the soldiers will take tactical shelters. But do not hope that all the work will be done for you – AI opponents are not going to doze off.
Technique in "Bagration" represented by well-known prototypes: T-34, ordinary and royal "Tigers", "Panthers" and other less popular samples. No science fiction, no "Mausov" Don’t wait. Locations also promise to be meticulously similar to really existing spaces. For this, a team of developers specially went to the places of military glory, photographed the terrain, then to recreate it with maximum accuracy. We will see the famous Belarusian swamps, where the partisans terrified the SS soldiers. For the saturation of the surroundings of the mission, it will be accompanied by a briefing consisting of videos on the game engine and military newsreels.
Two campaigns are promised – for the Soviet Union and the Third Reich. The first, as already indicated above, will try to correspond to reality, the second will offer to look at what is happening through the eyes of the Nazi invaders. Hitler’s ideological followers, of course, will not be able to win a war, but successfully "Front" Stalin’s plans for the liberation of Belarus – quite. If the project will like the players, players promise to release an addition dedicated to battles on the Western Front.
Wargaming.Net They will try to revive the genre of tactical strategies that was leaving underground. Screenshots and rollers are impressive, therefore, we hope that the final version will be no less pleasing to us.