Post-Soviet countries are famous for long-line games. Talented, but lazy Slavic guys, a year after year, stubbornly create masterpieces in the bowels of their studios. The most interesting thing is that most of such projects are really potential hits that can surprise the gamer’s templates. But the fact that disciplined Western developers will do in a year and a half, ours will be chewed for five years. At first, the work boils due to frantic enthusiasm: the interviews are given to everyone, more or less decent demo versions are shown at all kinds of exhibitions, the network with screenshots will be full. But sooner or later the fuse disappears, and the concept seems not so unique. As a result, the release dates are transferred over and over again, the technologies used are obsolete – and the final product, amusing, does not receive excellent assessments and high ratings. Although he could, if the developers wisely got down to business. Mass examples: from still reaching the happy end s.T.A.L.K.E.R. To the long -suffering Disciples 3.
A couple of years ago, Internet pages were spent on the announcements of the ambitious Wehrwolf project from the Ukrainian studio Electronic Paradise. The developers decided to make a WWII player, which means that they compete with such recognized leaders as Medal of Honor And Call of Duty. As a key to success, it was decided to use an unusual plot based on real historical riddles and maximum realism. I already see a grin on your faces: they say, who did not promise us this. And you are right. But the authors of Wehrwolf approached the theme of the Second World War with a completely new, previously not affected party.
Word "Wehrwolf" translated from German as "Armed wolf". This was the name of the carefully strengthened and guarded rate of Hitler himself, located near Vinnitsa. Thorough verification of documents, several fences under voltage, machine gunners on trees, ditches, minefields – this is far from a complete list of joys awaiting those daredevils who decided to stick to such a strategically important territory. And, nevertheless, in the pocket of the USSR there was one special trump card – group "Winners", which, in the end, managed to overcome all obstacles. The character we controlled is a member of this unit, and with it we have to go all the way of legendary saboteurs. Moreover: real "Winners" They could not get into the bunker itself. And we will be able to.
To the honor of gentlemen from Electronic Paradise It should be said that they very responsibly approached the task, shoveled the mountain of historical literature, in order to recreate not only the path of the detachment in details "Winners", but the level of development of military equipment, life, clothes of that time in general. They even purchased firearms of that time (not dummies, but real samples), in order to properly understand all the subtleties.
It was planned that adventure "Winners" will be shown in https://leristrutturazioni.it/art/unveiling-betrebels-casino-a-trusted-platform-for-online-gamblers.html paints thanks to a magnificent physical model and a super -hiding graphic engine. Some development companies were even going to buy from Electronic Paradise permission to use the Wehrwolf motor for other projects. But the time has not yet benefited a single game in development. The destruction and interactivity of all environmental objects, an endless landscape, not like mercury, water, close to reality, the chiaroscuro system no longer cause enthusiastic exclamations among gamers, since there are more and more products on the market that can boast of the same characteristics. The chips with which Ukrainian developers planned to hook the public into the most common things for the gam industry. And, alas, this fact definitely does not contribute to raising ratings.
Wehrwolf release has been postponed several times (it was originally appointed for the 2007th year). The last screenshots show us an ordinary game, not the most bad, but not the good. The project is ready to compete with the recognized FPS briefs – for sure. But about the claims of leadership in the genre of speech, alas, no longer goes on.